Void Points

  • Add 1k1 to any dice roll
  • Add +5 to any dice roll
  • Gain one Rank in a Skill for any one roll
  • Donate one Void Point to a comrade, who must immediately spend it
  • Final Strike: If reduced to Down or Out, make one final attack at +30 TN. If dead, spend 5 Void Points
  • Spend 2 VP to gain a non-attack action on your turn
  • Ignore Wound Penalties for any one dice roll, except for Final Strike
  • Speed: Spend 2VP to gain 1k1 on initiative roll
  • Switch Initiative: Spend a VP to immediately swap Initiative with a willing comrade, who must also spend a VP.
  • Spend a VP to increase your TNtbH by +10 until your next action
  • Spent a VP to reduce the number of wounds you take from a single attack by 10

Void Points

The Magnificent 6+1 mac_aurelius